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Danielle Cox
Flutter Lead for Ardley
Danielle has been programming since she bought her first Commodore Vic-20 back in the early 80's. A proud graduate of the University of Oklahoma, she currently leads a team of Flutter developers working on a web based application helping consumers purchase/refinance mortgages for the startup, Ardley.
Bringing a Legend to Life: Reimagining Rogue in Flutter
Embark on a nostalgic yet instructive journey as we explore the process of breathing new life into Rogue, a seminal 40 plus year-old turn based synchronous game, using the power of Flutter.
During this session we will
1) Duplicate the original UI with an eye towards creating a proper graphics interface.
2) Deconstruct the syncronous interface and design a modern class based asynchronous Flutter program.
3) Discuss existing game frameworks like Casual Flutter Games Toolkit and Flame and how we can leverage them in our program
4) Finally, we will discuss lessons learned and next steps
Beyond json_serializable: Modern JSON Handling in a Macro-less Flutter Era
After the disappointing (if understandable) decision to abandon macros, what can we do about json serialization? This talk will discuss the current state of the art for using json in our applications including existing packages, rolling our own, and that part of macros that will survive.
Flutteristas: Reimagining DEI
Join the Flutteristas as we discuss the limitations of current DEI efforts and where well-intentioned initiatives may have fallen short. We’ll look at how we can move beyond checking boxes and get back to the original spirit of DEI.
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